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Mac OS and Java Me SDK 3.0

Sun have released not too long ago a Java ME SDK 3.0 that finally brings an official Wireless Toolkit Emulator to the Mac platform.

I have been dealing with SUN software for a while now and I was not expecting this to be a smooth ride. Those who’d dealt with the WTK on Windows/Linux platform are well aware of the limitations of these emulators. What I was not prepared for was to get so much clutter that would just not work more than a couple of times.

First impression: this wtk looks like the most polished emulator ever released by Sun.

Sadly, after using the thing for a few days I discovered that the old habits had not changed:

  • there is no menu entry to run an existing jad/jar pair. You have to right click on an emulator instance and then run it…
  • you cannot set-up a project starting from a jad/jar pair. There used to be an option to do this back in wtk 2.2…
  • after running a couple of apps the whole thing crashes an burns
  • when closing down the wtk a process is left lingering. Run this in a terminal:  ps aux | grep device-manager.app
  • switching the verbose mode when launching the emulator kills the whole thing dead!
  • they bundled ant 1.7.1 with the distro although ant is built in Mac OS
  • Permgen errors are thrown if you try to launch the app too often. LOL

Here’s what happened when I created a new project and tried to run it:

*** Error ***

Failed to connect to device 0!

Reason:

Emulator 0 terminated while waiting for it to register!

The same thing happens with Emulator 1 and 2 and 3 and 4 and 5 and 6 and … you get the picture.

Googling did return lots of forum posts, but hardly any answers…

So after wasting more than 2 hours on this issue I did the unthinkable: rebooted my mac! To my surprise the miracle happened during the reboot: I was finally able to run the project again.

Needless to say I am very disappointed but not surprised by the quality of this, early access, Java ME SDK.

Cheers…

Tags: , , , ,

By Nick | 4. Nov 2009 | Java, Mobile, Rant, Tutorial | 2 Comments »

2 Comments

  1. Thanks for your feedback. We have concentrated on overall stability of emulator and our “mini” ide after EA release and I believe we have resolved most of issues mentioned in your blog post.
    * shared memory limitation on Mac
    * perm gen space usage
    * jdk 1.5 and jdk 1.6 support
    * lingering process you have mentioned is device-manager component which must be always running and all emulators and devices registers there. When jdk 1.6 is used device-manager displays its status icon in main menu and can be simply stopped. Jdk 1.5 lacks such support and thus device-manager must be killed. Upgrading to jdk 1.6 is recommended and will resolve this problem.
    * project creation from jad/jar without having sources is not very useful and has been left out.
    * running jad/jar is possible from context menu on emulator instance or from commandline “emulator -Xdescriptor:”

    We will be glad to hear your opinion after final release is out. Please check our blog at http://blogs.sun.com/javamesdk where you can find what’s new and post your comments which will get right to development team.

  2. Nick says:

    Thank you for your comment!
    I’m afraid I was using jdk 1.6 when I get the device manager errors. See below:
    java version “1.6.0_15″
    Java(TM) SE Runtime Environment (build 1.6.0_15-b03-219)
    Java HotSpot(TM) 64-Bit Server VM (build 14.1-b02-90, mixed mode)

    I’m looking forward to the next release.

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